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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game Ian Millington 2.º edición
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian Millington
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
552 pages, 100 black & white illustrations, 10 black & white halftones
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 23 de julio de 2010 |
| ISBN13 | 9780123819765 |
| Editores | Taylor & Francis Inc |
| Páginas | 552 |
| Dimensiones | 192 × 234 × 21 mm · 994 g |
| Lengua | Inglés |
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