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Video Game Audio: A History, 1972-2020
Christopher Hopkins
Video Game Audio: A History, 1972-2020
Christopher Hopkins
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition.
277 pages
Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
Publicado | 31 de agosto de 2022 |
ISBN13 | 9781476674353 |
Editores | McFarland & Co Inc |
Páginas | 255 |
Dimensiones | 256 × 176 × 18 mm · 478 g |
Lengua | English |