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Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems Claudia Doppioslash 1st edition
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Claudia Doppioslash
232 pages, 75 Illustrations, color; 38 Illustrations, black and white; XXIII, 232 p. 113 illus., 75