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3D Rendering in Windows D James Benton
3D Rendering in Windows
D James Benton
This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 8 de enero de 2017 |
| ISBN13 | 9781520339610 |
| Páginas | 106 |
| Dimensiones | 140 × 216 × 6 mm · 167 g |
| Lengua | Inglés |