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Mathematics Education for a New Era: Video Games as a Medium for Learning 1.º edición
Keith Devlin
Mathematics Education for a New Era: Video Games as a Medium for Learning 1.º edición
Keith Devlin
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
218 pages, Illustrations
Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
Publicado | 25 de febrero de 2011 |
ISBN13 | 9781568814315 |
Editores | Taylor & Francis Inc |
Páginas | 218 |
Dimensiones | 228 × 175 × 11 mm · 326 g |
Lengua | English |
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