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Video Game Coding - Coding Janet Slingerland
Video Game Coding - Coding
Janet Slingerland
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
32 pages
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 2019 |
| ISBN13 | 9781641853293 |
| Editores | North Star Editions |
| Páginas | 32 |
| Dimensiones | 150 × 220 × 20 mm · 245 g |
| Lengua | Inglés |
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