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Quests: Design, Theory, and History in Games and Narratives Jeff Howard 2.º edición
Quests: Design, Theory, and History in Games and Narratives
Jeff Howard
Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design.
222 pages, 74 Halftones, color; 7 Halftones, black and white; 74 Illustrations, color; 7 Illustratio
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 25 de abril de 2022 |
| ISBN13 | 9780367686048 |
| Editores | Taylor & Francis Ltd |
| Páginas | 222 |
| Dimensiones | 253 × 177 × 22 mm · 564 g |
| Lengua | Inglés |
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