Player and Avatar: The Affective Potential of Videogames - Studies in Gaming - David Owen - Libros - McFarland & Co Inc - 9781476667195 - 3 de julio de 2017
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Player and Avatar: The Affective Potential of Videogames - Studies in Gaming

David Owen

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Player and Avatar: The Affective Potential of Videogames - Studies in Gaming

Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate - the avatar. Gamer and avatar are analysed as a cybernetic coupling whose dynamics suggest a fulfilment of dramatist Atonin Artaud's vision of the “body without organs”.


277 pages

Medios de comunicación Libros     Paperback Book   (Libro con tapa blanda y lomo encolado)
Publicado 3 de julio de 2017
ISBN13 9781476667195
Editores McFarland & Co Inc
Páginas 240
Dimensiones 228 × 152 × 21 mm   ·   336 g
Editor Kapell, Matthew Wilhelm

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