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Game of Life Cellular Automata Andrew Adamatzky 2010 edition
Game of Life Cellular Automata
Andrew Adamatzky
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies.
637 pages, 463 black & white illustrations, 22 black & white tables, biography
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 5 de julio de 2010 |
| ISBN13 | 9781849962162 |
| Editores | Springer London Ltd |
| Género | Aspects (Academic) > Science / Technology Aspects |
| Páginas | 579 |
| Dimensiones | 164 × 243 × 38 mm · 1,01 kg |
| Lengua | Inglés |
| Editor | Adamatzky, Andrew |
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