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Pattern Language for Game Design Christopher Barney 1.º edición
Pattern Language for Game Design
Christopher Barney
Christopher Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design.
448 pages, 49 Halftones, black and white
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 9 de diciembre de 2020 |
| ISBN13 | 9780367367725 |
| Editores | Taylor & Francis Ltd |
| Páginas | 476 |
| Dimensiones | 234 × 156 × 36 mm · 764 g |
| Lengua | Inglés |